'Six months of learning how to create an interactive fashion game using Unreal Engine, CLO3D, Blender, and Oculus Quest with Gravity Sketch, Tilt Brush, DAZ3D and more. I have about four months to go so that I can make the concept more understandable to the viewer. For the whole project, I used Youtube and software forums! I will share all of my sources at the end. This has been an amazing learning experience for my senior capstone at UC DAAP throughout quarantine--I am no expert, but I love to show new ways to express concepts. Music by KickTracks @amandahowedesigns on Instagram www.amandahowedesigns.com'
Tags: fashion , Designer , Design , style , clothing , model , student , video , 3d , blender , reality , art , animation , game , college , marketing , adobe , Unreal , retail , quest , development , virtual , innovation , engine , practice , procreate , oculus , CLO3D , daz
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